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- Path: ocbbs.gen.nz!not-for-mail
- From: steve@hn.ocbbs.gen.nz (Steve Detoni)
- Newsgroups: comp.lang.c++
- Subject: Re: Why are 32 bit better than 16 bit pgms?
- Date: 26 Jan 1996 10:14:32 +1300
- Message-ID: <4e8rro$djt@hn.ocbbs.gen.nz>
- References: <4djtqn$j96@news1.usa.pipeline.com>
- NNTP-Posting-Host: hn.hn.planet.gen.nz
- X-Newsreader: TIN [version 1.2 PL2]
-
- grantp@usa.pipeline.com wrote:
- : On Jan 16, 1996 11:43:34 in article <Why are 32 bit better than 16 bit
- : pgms?>, '"Keith S." <vain@netcom.com>' wrote:
- :
- :
- : >I have a simple questions:
- : >
- : >What's are 32 bit pgms better than 16 bit programs?
- : >
- : Better programmers generally produce better programs --
- : bitness doesn't come into play :-)
- :
- : Now, if you mean why we should develop 32-bit programs
- : rather than 16, there's many reasons. Here's a couple:
- :
- : 1. 32-bit programs run faster.
- :
- : 2. 32-bit programs are easier to write -- thereby increasing
- : programmer productivity.
- I like answer 2, I don't know how professional Dos, and Windows
- programmers handled it, but I personally found memory models just a
- pain in the arse. 64k data limit here, 64k code limit there ... waste of
- time.
-
- As soon as there was a better design in an OS they should have dumped Dos
- for something like Unix. However, we get Windows, don't you hate it when
- marketing bets common sence! The result is a total messy API system that
- tries to suit everyone, I suprised programs run as good as they do.
-
- Steve.
-
-